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GamesGame · web edition · in progress

Holy Guacamole!

A game: Caballero Avocado stands in a checkerboard tunnel and walls come at him, each with a hole. Be in the hole when the wall arrives. The web edition adds walls that stop, retreat and lunge, holes that slide and orbit, new 8-bit art and worlds to travel through; multiplayer is planned.

My first game, made in Scratch in 2017 during CS50; every picture, sound and the song are mine.

The web edition: the avocado in a tunnel of perforated walls and a wavy floor, a wall with a round hole coming at itThe web edition's title screen: HOLY GUACAMOLE! over the tunnel, framed by a border of avocadosA crash: the avocado splattered into a brick wall under the word CRUNCH!

Process

The 2017 game: the avocado passing through the hole in a brick wall, in a blue checkerboard tunnel, with lives and pointsWorld 1, the pyramid, drawn flat in pixel tiles: a painted gallery of sandstone, blue panels and a carved faceWorld 2, the Amazon jungle, drawn flat in pixel tiles: winding trunks, lianas and a thicket